Projects

Welcome!

I’ve been working on a variety of projects in the past few years, most of which on the Game Platform “Roblox”, a popular online game platform.

Hi! This page is not complete.


Roblox

Throughout my 5 years on the platform, I’ve worked with a variety of other users and groups, working together to create immersive, eye-opening experiences.


Trapeze Intelligent Transport Systems

A virtual recreation of Trapeze Transport systems using Luau in Roblox.

ℹ️ Info: Fully customisable, relatively efficient, and very user-friendly too, integrates with a Stop Reporter System and Fare Collection system (and preferably also a ticketing system in the near future). Currently not a final product, as I am not content with the way some of the features are, and I believe there is much more room for optimisation.

Mostly based off of Trapeze’s Intelligent Transport Systems (ITS). Driver control module based off of Trapeze’s Intelligent Touch Terminal (ITT). Passenger Display modules are based off of Bravo/Citybus, just without the Chinese.

The system is designed to be highly modular, allowing customisation with display units and external Passenger Information Systems, to integrate with existing technologies for virtual companies

📶 Stats: about 3-4 days with 2 hours each day. Not very experienced with coding in .lua since I normally stick to building. Scripts are still in the process of being optimised.

📃Script: Totals up to 6 unique scripts.

  • 1 main “handler” script that handles ALL modules within the system. (~35 lines)
  • 3 ITT driver control module scripts. (~190 lines total)
    • 1 main “control” script that performs actions based on changes in a set of values.
    • 2 scripts to update these values based on user input.
  • 1 passenger info display script (~20 lines)
    • Passenger info displays are handled in their independent script since a lot of calculations are made based off of the part the display is on, such that it is dynamically adjusted.
    • 1 card reader script (~50 lines)
      • Detects a tool, and deducts set fare amount in the Configuration scripts.

Other Projects

Koten-Bu (Classic Literature Club Series)

Originally published in 2001, the Koten-Bu Series was written by Honobu Yonezawa, with Hyouka (氷菓) being the first volume of the series.

A fan-translation was started of the series in its 6 volume entirety at Baka-Tsuki. The .pdf and .epub versions cut off at Volume 2, so I decided to create .pdf and .epub versions from Volume 3 onward.

All credits go to the original author, publisher and translators at Baka-Tsuki. You can find the original plain-text and pdfs/epubs here.


The Kudryavka Sequence – Welcome to KANYA FESTA!
(Koten-Bu Series/Hyouka Volume 3)

by Honobu Yonezawa

The Kudryavka Sequence (クドリャフカの順番) is a Japanese mystery novel written by Honobu Yonezawa. Originally published in 2005, The Kudryavka Sequence is the 3rd volume of the Classic Literature Club (古典部, Koten-bu) series.

Download/Read .pdf
Download .epub


The Doll that Took a Detour – Little birds can remember
(Koten-Bu Series/Hyouka Volume 4)

by Honobu Yonezawa

The Doll that Took a Detour (遠まわりする雛) is a Japanese mystery novel written by Honobu Yonezawa. Originally published in 2007, The Doll that Took a Detour is the 4th volume of the Classic Literature Club (古典部, Koten-bu) series.
It features a collection of short stories featuring events in the life of the Classic Literature Club members.

Download/Read .pdf
Download .epub (Currently Unavailable)


-PAGE BOTTOM-